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  1. How to fix my materials that are pink even the unity starter code when ...

    Mar 2, 2023 · The shader is incompatible with the universal render pipeline. When you create a new lit shader you get the boilerplate code for a shader that is intended to work with the default Unity render …

  2. Why my shaders are not loading - Unity WebGL ... - Stack Overflow

    I try to export my game under WebGL but all my shaders do not load when I compile my Unity project. Unity version: 2020.1.8f1 Render Pipeline: UniversalRP-HighQuality Expected final rendering an...

  3. unity game engine - shader graph always displaying a pink texture ...

    Jan 13, 2022 · I am definitely quite new to shader graphs, or just shaders in general. I had decided to follow a tutorial by code monkey to try and figure out shader graphs but havent been able to make it …

  4. unity game engine - Why shaders doesn't includes to build ... - Stack ...

    Why shaders doesn't includes to build? Asked 5 years, 1 month ago Modified 5 years, 1 month ago Viewed 3k times

  5. unity game engine - How can I "combine" these two materials/shaders …

    May 23, 2022 · I am using HDRP and Shader Graph. From what I researched, it seems that shaders can't be combined but that I can apply two materials. However, when I do, they aren't really …

  6. Shaders work in unity editor, but not in the build, even after adding ...

    Sep 19, 2022 · Shaders work in unity editor, but not in the build, even after adding shaders to always included list Asked 3 years, 3 months ago Modified 3 years, 2 months ago Viewed 1k times

  7. Unity URP shaders invisible - Stack Overflow

    Mar 27, 2023 · I am trying to create shaders for Unity URP. However, even when I copy the code from the Unity docs, the material and the GameObjects it is applied to are invisible and not a constant …

  8. Convert custom unity shader to URP - Stack Overflow

    Nov 29, 2022 · Before trying to convert your shader code into URP, you can try to let Unity convert it for yourself if your shader is simple enough. Select the materials your shader is applied on.

  9. HLSL vs GLSL, in writing Unity shaders - Stack Overflow

    Jan 7, 2021 · In Unity, you can avoid problems with HLSL syntax platform support by using predefined macros to declare and sample textures. Unity expands these macros to the most appropriate syntax, …

  10. Unity - how to make material double sided - Stack Overflow

    Like camera inside a sphere I do not see cull and/or sides in material in Unity editor. In C# rend = GetComponent<Renderer>(); mater = rend.material; rend.setFaceCulling( "front", "ccw" ); mater.side …